During the semester break, I have wrote out all the storyflow and the interaction part in the narrative. So that, it mights really helps a lot to build out my storyboard, where the key points that I have noted down might help me to develop on scenes in the story.
There were four chapters in the story. From this stage, I just have thought of the fully interaction for the chapter 1 and 3 while the other chapter which is 2 and 4 I have roughly take noted down.
In chapter 1
Story will start with Baku entered to people's dream and sabotage the dream.
I will explain the outline of the story, the interaction and the sound effect with the paper above and the storyboard.
![]() |
| Dream one: Panel 1 |
In dream one: In the night market.
Panel 1 : Overview of night market
Interaction: Click on the kids grabbing the clay toy from the mask character
Sound effect: Soft market sound
![]() |
| Dream one: Top left (Panel 2) Bottom left (Panel 3) Top right (Panel 4) Bottom right(Panel 5) |
Panel 2 : Zoom in to showing what's happening on the kids. A showing more clear visual about there are 3 kids were grabbing a free cat toy from the seller, the mask character.
Interaction: Click on the cat toy to view other panel.
Sound effect: Soft market sound, few kids shouting sound
Panel 3(3 frames in one panel) :
Frame 1: Zoom in and oh that's a cat toy. A more clear visual of the cat toy. In here will be explain cat that symbolize good fortune in Japan culture.
Interaction: Mouse over image, play sound effect.
Sound effect:
Frame 2: Zoom in Baku's face, with evil smile.
Interaction: Mouse over image, play sound effect.
Sound effect: Evil smile
Frame 3: The seller saw the boy who tearful and want to give the cat toy to the dreamer (the boy)
Interaction: Click on the boy for the next panel
Sound effect: N/A
Panel 4: In this panel, Baku was trying to sabotage the dream. In here, showing the seller was giving the cat toy to the boy. Objective of this is to make the cat toy become ugly and scare away the boy.
Interaction:
Option A : Making cat toy into disgusting monster , the boy's face changing every each button. This progress will lead to different outcome. (To panel 6).
Interaction ( 3 buttons) : Click on the eyes, mouth and body in sequence.
Sound effect: Eyes > "doing" sound & pop sound , Mouth > evil smile, Body > pop sound.
Option B : Skip this progress and lead to different outcome. (To panel 10)
Interaction : Click on the skip button on the bottom.
Panel 5: This panel showing after user has made the cat toy become ugly, the eyes drop out, mouth with evil smile and the chicken pox body.
![]() |
| Dream one: Top left (Panel 6) Bottom left (Panel 7) Top right (Panel 8) Bottom right(Panel 9) |
Panel 6: The seller give the cat toy to the boy, the boy crying loudly and refuse to take.
Interaction : Click on the Baku for next frame.
Sound effect: Boy crying sound.
Panel 7: Change scene to reality, Baku was actually disturbing on the boy's dream, the boy cry badly while he's sleeping.
Interaction: N/A
Sound effect: Boy crying sound
Panel 8: The boy's mother woke up and try to comfort the boy. The Baku left with evil smile.
Interaction: Click on the arrow button to the next dream.
Sound effect: Boy crying sound, Baku evil smile.
Panel 9: This panel showing Baku in very happy mood and singing on the roof top. The music note showing the transition to the next dream.
Interaction: Click on the music note to next panel.
Sound effect: Whistle sound.
![]() |
| Dream one: Top left (Panel 10) Bottom left (Panel 11) Top right (Panel 12) |
Panel 10(3 frames in one panel):
Frame 1: The boy got his good fortune cat and very happy.
Interaction: Mouse over image, play sound effect
Sound effect: Springing sound.
Frame 2: Baku was very angry because he failed to sabotage the dream, suddenly he though another way to sabotage the dream again.
Interaction: Mouse over image, 1st, appear the angry steam on the head of Baku, 3rd, the idea appear on the head of Baku.
Sound effect: 1st, angry sound. 3rd, thinking sound.
Frame 3: In here, Baku saw the street dog and found a new idea.
Interaction: Click on the street dog for the next panel.
Sound effect: Dog sleeping sound.
Panel 11: In this panel, Baku was trying to sabotage the dream again. He saw a street dog.Objective of this panel is to make the street dog to wake up.
Interaction(3 buttons):
When user click on the buttons on tail, the tail shakes.
When user click on the buttons on the body, the flies appeared.
When user click on the button on the nose, the dog wakes.
Panel 12 (2 frames in one panel):
Frame 1: This frames shows that the dog smells the cat toy.
Interaction: Mouse over image.
Sound effect: Nose sniff.
Frame 2: Showing the street dog want to chase over the kid that holding the cat toy happily.
Interaction: Mouse over image.
Sound effect: The dog bark sound.
*This panel will lead back to Panel 6
![]() |
| Dream two: Top left (Panel 1) Bottom left (Panel 2) Top right (Panel 3) Bottom right(Panel 4) |
In dream two: In the Kabuki theatre.
Panel 1: Showing the transition from dream one to dream two. In here, music note will be zoom out, and bring to the next scene.
Interaction : N/A
Sound effect: Whistle sound.
Panel 2: The overview of Kabuki theatre.
Interaction: Click on the performer to next panel.
Sound effect: Kabuki background music.
Panel 3(2 frames in one panel):
Frame 1: A zoom in to the girl character dancing Kabuki holding a fan .
Interaction: N/A
Sound effect: Kabuki background music
Frame 2: A zoom in to audience, the dreamer with lovely face expression.
Interaction: Mouse over image.
Sound effect: Acclamation sound.
Panel 4 (3 frames in one panel):
Frame 1: Showing the girl wanted to use the fan to cover her face because she felt shy.
Frame 2: A zoom in to the gadget on the stage which is the umbrella. The Baku is hiding on the umbrealla.
Frame 3: Zoom in to Baku with evil smile. In here Baku tried to sabotage the dream again.
Interaction for all: N/A
Sound effect for all: Kabuki background music.
![]() |
| Dream two: Top left (Panel 5) Bottom left (Panel 6) Top right (Panel 7) Bottom right(Panel 8) |
Panel 5: Before the girl tried to cover her face with the fan. In here, Baku want to make the girl face feature gone to scare away the audience included the dreamer.
Interaction:
Option A: 3 buttons on the face feature, the eye, the nose and the mouth. Click away all the face feature to lead to Panel 6.
Option B: User can choose to skip this process by clicking the skip button at the bottom.(To panel 7)
Panel 6 (2 frames in one panel):
Frame 1: In here, showing the back view from the girl character . All the audience shocked some were running and some face were pale.
Interaction: Mouse over image, play sound effect.
Sound effect: Audience shocked sound.
Frame 2: In here showing the faceless ghost which is part of the Japanese culture/ folklore. Nopperabo, the faceless ghost aim to frightening humans will be explain in here.
Interaction: N/A.
Sound effect: Soft girl evil smile.
Panel 7 (3 frames in one panel):
Frame 1: In here showing Baku was very angry, because he failed to sabotage the dream.
Interaction: Mouse over image, play sound effect. Angry steam appear.
Sound effect: Baku angry sound.
Frame 2: He thought another way, he wanted to make the dancer fall down.
Interaction: User have to roll the umbrella to the dancer to continue to frame 3 and other panels.
Sound effect: Rolling sound.
Frame 3: The dancer has stepped on the umbrella stick.
Interaction: Mouse over image, play sound effect, stepping visual appear.
Sound effect: Stepping sound
Panel 8 (2 frames in one panel):
Frame 1: Showing the Kabuki performers fall down.
Interaction: Mouse over image, girl dropping from top to bottom.
Sound effect: Girl shouting " ah~"
Frame 2: Showing the real identity of the performer is actually a male was playing the female character. In here will be explain some of the history of the Kabuki. The audience included the dreamer got shocked. Some faint and some run away.
Interaction: Mouse over image, play sound effect.
Sound effect: Audience shout, some running sound.
End of Chapter 1
In Chapter 2
This story is about Baku has met a boy character who started to change Baku's personality.
![]() |
| Top left (Panel 1) Bottom left (Panel 2) Top right (Panel 3) Bottom right(Panel 4) |
Panel 1: Is another midnight, Baku came out to start his "entertainment" suddenly he saw the light from the alley that grab his attention.
Interaction: Click on the light to next panel.
Sound effect: Quiet sound with cricket sound.
Panel 2: There was a house with the light on, Baku was very curious and have a peek of the outside of the house. He saw three characters, the father, the mother and the son. They are living in very worse environment, worn out house.The father has fall sick and sleeping on his bed. The mother was crying because of her hushband serious sick. The son was feeling depressed.
Interaction: Click on the son to next panel. Mouse over the father & mother , play different sound effect.
Sound effect: Father breathless sound, mother sob sound.
Panel 3: Baku saw the kid was fall asleep and he smile evily and started to enter to the boy's dream.
Interaction: Click on the son to enter his dream.
Sound effect: The son sleeping sound
Panel 4: The son name Yoshi. In Yoshi dream, Baku saw he and his father were playing kite happily on the field.
Interaction: Click on the kite to next panel.
Sound effect: Windy sound.
Panel 5: Suddenly, there were thunderstorm and rain.
Interaction: Mouse over, play sound effect.
Sound effect: Raining and thunderstorm sound
Panel 6: Yoshi kite has broken by the thunderstorm
Interaction: Mouse over, rope broken
Sound effect: rope broken sound, windy sound.
Panel 7: The kite flies to far far away in the forest.
Interaction: Mouse over, kite flies towards the forest.
Sound effect: Windy sound
Panel 8: Yoshi's father try to comfort the crying Yoshi
Interaction: N/A
Sound effect: Yoshi crying sound
![]() |
| Top left (Panel 9) Top right (Panel 10) Bottom left (Panel 11) Bottom right(Panel 12) |
Panel 9: The father ask Yoshi to stay and he went to chase back the kite, Yoshi was very scare and doesn't want the father went away.
Interaction: Mouse over father, father gone away
Sound effect: Yoshi sob.
Panel 10: The day getting darker and darker, Yoshi father haven't back, the rain getting heavier and heavier. Yoshi found a cave and hide inside. He hugging his knee and wait for his father to back.
Interaction: Having transition from hugging knee to the next panel.
Sound effect: Raining sound.
Panel 11: Yoshi woke up by his father cough. His father passed him the aspiration as taking care of his mother and live positively in the future.
Interaction: Click on the father to view the aspiration.
Sound effect: Father mumbling sound.
Panel 12: After Yoshi father has passed away, few months alter.
Interaction: N/A
Sound effect: N/A
Panel 13: After Yoshi father passed away, Yoshi live happily and work hard to get money to take care of his mother.
Interaction: Mouse over Yoshi washing dishes, bubble appear.
Sound effect: Night market sound, washing dishes sound.
Panel 14: Baku in the corner saw the overall process, although Baku saw Yoshi live happily but he know that he himself very unhappy , having nightmare everynight. However Yoshi choose to stay positive because is his father aspiration.He does not want to disapoint his father.
Interaction: Click on Baku to continue to next panel
Sound effect:N/A
Panel 15: This process reminds Baku's childhood, start Chapter 3.
Interaction:Click on Baku to continue to the next chapter.
Sound effect:N/A
End of Chapter 2
In Chapter 3
This chapter introduce Baku's childhood, how Baku became bad and what's happened in his childhood.
This overall flash back scene will be delivering in the traditional Japan sumi e calligraphy scroll. Story will merge it together to form a long horizontal montage scenes.
1. A Monk is resting under a tree in the forest after the long journey. He was drinking water beside a river.
Interaction: Mouse over the bubble, play sound effect
Sound effect: Some baby crying sound.
2. Suddenly the monk heard a sound behind the forest.
3. The monk felt curious and he found the baby Baku in the forest, with wounds every on his body.
Interaction: Click on grass, grass open
Sound effect:Grass sound, baby Baku crying sound
4. The monk decide to take Baku back to the temple and start to adopt Baku
Interaction: Click on monk , the monk walk to the temple.
Sound effect: N/A
5. The monk play with Baku and their relationship became more and more close.Playing ball with Baku.
Interaction: Click on the ball or mouse over, ball goes toward Baku
Sound effect: Happy sound
6. Baku was helping Monk to clean up the temple, everyone likes him and praise him .
Interaction: Mouse over people clapping, play sound effect.
Sound effect: Clapping sound
7. One day, the monk found the real identity of Baku.
Interaction: Mouse over book, flying
Sound effect: magical sound effect
8. Although the monk know the real identity of Baku but he doesn't dislike Baku and he kept the secret.
Interaction:N/A
Sound effect: N/A
9. Until one day, the monk was getting older and sick. Baku has grown up and stay beside the monk. The monk ask Baku to stay strong and told him he has this ability to enter to people's dream to help people against nightmare.
Interaction: Click on the monk to view the speech bubble.
Sound effect: Baku crying sound
10. After monk has passed away. Baku became very depressed, he cried everynight and miss the monk every day.
Interaction: Mouse over , monk appear in the sky
Sound effect: depress music, crying sound
11. He found that everyone was dislike him , bullied him and asked him to get away from the town.
Interaction: Mouse over, stone throwing towards Baku.
Sound effect: Laugh sound, stone throwing sound
12. After that, Baku felt very angry and he became evil. He started to use his ability to do bad things which is disturb people dreams to become nightmare.
Interaction: User mouse over on the scroller to scroll to left to view more scenes.
Sound effect: Background music
End of chapter 3
In Chapter 4
This chapter showed that Baku has realized what he did was wrong, after he met this character Yoshi and they become good friends, and from there Baku has change and started to use his ability to help people against nightmare.
Panel 1: The chapter will began with Yoshi dream. Baku has entered Yoshi dream again and in this dream, Yoshi was wondering in the field and suddenly he heard puppy dog sound.
Panel 2: Yoshi saw a puppy has drop in the river. He was trying to save the puppy
Panel 3: Yoshi saved the puppy.
Panel 4: Suddenly the puppy has became a monster and wanted to eat Yoshi.
Panel 5: Yoshi was trying to escape
Panel 6: At this moment, Baku stood out and protect Yoshi and fight back to the monster puppy.
Panel 7 : The monster puppy has escape away. Yoshi was very thankful for Baku of saving him from danger.
Panel 8 : Yoshi petting Baku's head. They became friends.
Panel 9-11( Uncompleted scenes):
After the dream, Yoshi has told everyone about Baku. Some of the citizen dislike Baku because he was the monster that always disturb their dreams. However Yoshi was trying to persuade them and gain back their confidence, one of the citizen that agree with Yoshi and from there more and more citizen slowly accept Baku and starting to talk about Baku.
From that day, Baku are the famous mythology creature that protect everyone dreams and keeping them safe from nightmare.
End of story


























