Topic
In nowadays, the speed of technology has moving faster. The development of new technology has provided a better result of mankind evolution. Technology has become more convenient that helps in saves time and solving any issues faster. However, the usage of technological devices such as mobile phones, tablets or other gadgets that has gain more popularity in almost every generation. Even kids or toddles are having touchscreen devices in front of them. By using the touchscreen device, users are allowed to download several of application such as educational apps, games and so on.
Therefore, touchscreen device has raise up the issue of causing addiction on kids. Kids are taking their touchscreen device with them wherever they go. They are playing it almost all of the times or even in front of the dinning tablet. From that, parents tend to be proud of given that the access to technology is a right and the superior tool for both entertainment and learning to their kids. Touchscreen devices has describe as a “pacifier” for parent, to keep their kids calm they hand in their device such as IPhone or IPad to their kids and giving them some extra times to do something else.
Besides, technological devices may cause harmful impact or positive on kids. Touchscreen devices apps have provided educational applications, which allow kids to learn in faster pace, however, kid may be downloading some harmful apps that parent might think are innocent. Technology that provides greater opportunities in any field, in fact the negative side of the issues is being overweighed by the positive one.
From the issue, it inspire in my final project. The popularity of touchscreen device has cause impact on kids and it slowly overtaken the traditional toy such as building blocks, Lego and etc. The main idea of my final project is to create an interactive narrative website which based on the issues that’s happening in the society. The story will have the contrast on two kids life, one without technology and the other one with.
As interactive narrative website is a form of digital entertainment which can be influenced user in real-time. From that, my interactive narrative website will provide some decisions making and interactivity to engage the audience into the story. In the interactivity, narrative will be showing in different pop out boxes everywhere unlikes the static interactive narrative website that only stick into one windows. The ideas is to give a new ways to approach and deliver the message to the audience so that they are more exciting on the artefact by using just simple mouse interaction. This project that challenge myself on producing an artwork that the integration of interactivity and narrative components. Therefore, I will be research on more programming codes and the best way of producing narrative story with interactivity.
Genre
This project is an interactive narrative website with a theme of fantasy, adventure and mystery. It is promote the social awareness of both positive and negative impact on touchscreen device in kids. Therefore, this project is embedded in entertaining methods.
Form
The interactive narrative website with using mouse interaction on desktop screen. This project will be using Adobe Dreamweaver on programming codes on interactivity. By using the core technology markup language HTML5, some of the Jquery plug in open source software for making easier navigation and create some of the animations in the narrative content and some of the functional codes in Javascript. Narrative content will mostly deliver by using illustration or simple and shorts animation approach. Illustration will draw by using Adobe Photoshop. For this project, the audio integrating with both content and interactivity. Some of the sound effects will be play as a feedback to enhance user experience.
Target Audience
This project are mostly targeted on general with the age range of 10 an above. Basically, this project can be targeted on different specific groups such as kids, teenagers, adults or parents. From that, different categories of generation will be achieved different message and experience. For the young generation, they will realize the warm of playing with physical toys and how technology has change in nowadays. For elder generation such as parent, they will have more vigilance on the usage of touchscreen device to their children. Therefore, the target market would mostly be urban area, which must with a suitable occasion.
Related Skills & Knowledge
Throughout the two years of studying in this course. I have learnt some of the basic skills for develop a static website. However, I have also learnt some of the more advance programming codes such as Javascript, Jquery and CSS to create an interactive website with UI and UX. Other than that, some of the knowledge and updated news that I have learned with experienced teachers and probably will help me on problem solving. Other than that, for the illustration skills, I have taking a course of digital painting in the past; it is able to help me to achieve some of the effects and increase my drawing skills. Therefore, with the set of skills that I would like to push myself more further on develop a more advance of interactive narrative website. As I am more specialize in building website and it will lead to my future career, hence I would like to raising my skills with the same quality and standard in the industry.
New Skills & Knowledge
There are plenty of new skills and new knowledge that I would like to learn in the future and will be listed in below:
· To discover and improve on the skills of HTML 5, Javascript, CSS and Jquery.
· To acknowledge myself on how to create a more engaging narrative.
· To achieve the effects that I want to do, such as the effect on user interface and on how to do the pop out windows.
· Will research on how interactivity that helps in delivering narrative.
· To plan on the interactivity, which component is suitable for giving interaction to the user.
· To consider the file size so that website will not be overload.
Degree essay relation
A degree essay topic “The development of technological gadgets that affected and neglected on social in young generation”. This question will somehow carries on and relate to some part of my final project. It can be share some of the academic findings while in the research processes, however, the final essay has require more substantial research materials.